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Posts Tagged ‘WiG’

Women in Games are thrilled to welcome Catherine Woolley as this year’s guest blogger for our involvement with this year’s Develop in July and DiGRA in September. In return for free passes to the events she will be representing the WiG network and live blogging both events for this site.

Catherine has just graduated from The University of Wales, Newport with a 1st Class Honours degree in Computer Games Design.

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*** NEWS FLASH ***

Women in Games are in need of a UK-based student blogger to cover this year’s events at both Develop 2009 in Brighton in July and DiGRA 2009 at Brunel in September. In return for live blogging, photographing and general networking at both these events, the WiG steering committee are able to offer free student passes to both events. In order to apply for this unique opportunity please email enquiries@womeningames.com asap (i.e. before June 28th) with a 250-word reason why we should choose you.

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The annual Women in Games event provides unique access to some of the best game developers in the country. WiG is one of the few UK-based events to provide such an opportunity for students interested in working in games. I recently caught up with a University of Wales, Newport graduate to see how the event had helped him.

“I attended the Women in Games conference in 2007, and the organizers were kind enough to give me a slot to demonstrate my student project ‘Reunion’. I also did some one on one demoing on the show floor. The experience helped me get word out about my game, and build a number of industry and academic contacts that were a great help in job hunting. I also received a lot of very useful advice from attendees, which in turn made the game better and increased my confidence. Women in Games covers a wide range of industry and academic led topics, which were incredibly useful to an aspiring game developer. There was also a fresh take on gender issues in videogames, which I now apply to my professional work. I now work at Blitz Games Studios, a company who have not only been very supportive of the conference, but actively work to encourage more women to work in game development. I feel that Women in Game’s support of my student game, and the confidence boost I received from taking part directly contributed to getting a great job at a fantastic company.”

Mike Bithell, Junior Designer, Blitz Games Studios

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Just what it says on the tin…

There are only a few more days before the deadline to submit your paper/poster/panel ideas or your speaker availability is up, and we’d like to add you to the growing list of top-flight content!

We’re looking for papers and speakers on the following areas:

*Dressing up programming – is this the way to go?
*Perception of Games Industry – what is it like to work in games?
*Technology in schools – why do girls get turned off?
*Development and Play – do women do it differently?
*Education for Games, Games for Education
*Seriously applying games for fun and profit

More information can be found on the Women in Games website. Look forward to seeing you there!

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