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Posts Tagged ‘Emma’

Women in Games sits happily between the academy and the industry. Both worlds come together in our network to address the challenges at hand in addressing the gender gap in our beloved games culture.

Earlier this year I was invited to edit a special edition of Routledge’s Digital Creativity Journal for Women in Games. The journal is now online at

http://www.informaworld.com/openurl?genre=issue&issn=1462-6268&volume=20&issue=4

An academically-accredited peer-reviewed journal publication is important for the network as by gaining this type of public recognition it becomes easier to access research funds for ongoing activities.

The WiG steering committee is a volunteer group that works with and beyond the WiG events to provide an ongoing resource for all those interested and engaged with this work.

I’d particularly like to thank all the contributors to the journal for their tireless work in creating this Special Edition over the summer and also all those we couldn’t fit in. Well done everybody!

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I was thrilled to see Karen’s presentation on Scratch, I first heard of this innovative toolset for teaching programming some years ago and was curious to see how the project had developed. Originally conceived by Mitchel Resnick LEGO Professor at the Lifelong Kindergarten group at MIT Media Lab (what a job title!), Scratch was designed to help young people develop modern learning skills. A freely downloadable environment (published under GPL), Scratch has benefited substantially from Web 2.0 community tools and consists of a thriving development community using the tools in a variety of contexts and application. Karen gave a fascinating presentation on a unique toolset that should be more widely used in an educative context.

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