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	<link>http://womeningames.wordpress.com</link>
	<description>Official blog of the Women in Games Conference</description>
	<pubDate>Tue, 10 Jun 2008 09:14:40 +0000</pubDate>
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	<language>en</language>
			<item>
		<title>WiG 2008: Keynotes announced and Speaker Submission Deadline Extended</title>
		<link>http://womeningames.wordpress.com/2008/06/10/wig-2008-keynotes-announced-and-speaker-submission-deadline-extended/</link>
		<comments>http://womeningames.wordpress.com/2008/06/10/wig-2008-keynotes-announced-and-speaker-submission-deadline-extended/#comments</comments>
		<pubDate>Tue, 10 Jun 2008 08:56:49 +0000</pubDate>
		<dc:creator>womeningames</dc:creator>
		
		<category><![CDATA[Call for Papers]]></category>

		<category><![CDATA[Conference]]></category>

		<category><![CDATA[WIG 2008]]></category>

		<category><![CDATA[Women in Games]]></category>

		<category><![CDATA[event]]></category>

		<category><![CDATA[games]]></category>

		<category><![CDATA[keynote]]></category>

		<category><![CDATA[WIG2008]]></category>

		<category><![CDATA[women]]></category>

		<category><![CDATA[women in games conference]]></category>

		<guid isPermaLink="false">http://womeningames.wordpress.com/?p=78</guid>
		<description><![CDATA[This just in from Conference Central:

The Women In Games conference encourages research and seeks to promote careers for women within the games industry. If games are to become a true sibling medium to music and cinema, the industry needs greater balance in its audience and its workforce. The Women In Games conference welcomes participants from [...]]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>This just in from Conference Central:</p>
<blockquote>
<p class="MsoPlainText"><span style="font-size:11pt;">The Women In Games conference encourages research and seeks to promote careers for women within the games industry. If games are to become a true sibling medium to music and cinema, the industry needs greater balance in its audience and its workforce. The Women In Games conference welcomes participants from both industry and academia, providing a forum for presentation and discussion of issues relating to all aspects of women&#8217;s involvement in games, including game development, game playing and women as portrayed within games. </span></p>
<p class="MsoPlainText"><span style="font-size:11pt;">Although this conference is concerned with women and games please note that men are also very welcome to participate! The industry needs a meaningful dialogue between the sexes as it moves forward. </span></p>
<p class="MsoPlainText"><span style="font-size:11pt;">This year’s conference is co-organised by games company <strong>Rare Ltd</strong> (<a rel="nofollow" href="http://www.rare.co.uk/" target="_blank">www.rare.co.uk</a>) and the <strong>Computer Science Department at the University of Warwick</strong> (<a rel="nofollow" href="http://www.dcs.warwick.ac.uk/" target="_blank">www.dcs.warwick.ac.uk</a>) </span></p>
<p class="MsoPlainText"><span style="font-size:11pt;">Further details of the conference and this year&#8217;s themes are available at the conference website: <a rel="nofollow" href="http://www.womeningames.com/" target="_blank">www.womeningames.com</a></span></p>
<p class="MsoPlainText"><strong><span style="font-size:14pt;">The Speaker Submission deadline has moved to Monday 23<sup>rd</sup> June 2008</span></strong></p>
<p class="MsoPlainText"><span style="font-size:11pt;">Thinking of submitting a talk, or offering to participate in a panel, but thought you were too late?  Think again!  We have extended the deadline to Monday 23<sup>rd</sup> June to allow you some more time.</span></p>
<p class="MsoPlainText"><span style="font-size:11pt;">We are keen to have more offers on the themes, “Dressing up Programming” and “Technology in Schools” in particular, but submissions on any of the themes still welcome.</span></p>
<p class="MsoPlainText"><span style="font-size:11pt;">For more details on how to submit, please check out <a rel="nofollow" href="http://www.womeningames.com/" target="_blank">www.womeningames.com</a></span></p>
<p class="MsoPlainText"><span style="font-size:11pt;"> </span><strong><span style="font-size:14pt;">Keynotes Announced</span></strong></p>
<p class="MsoPlainText"><span style="font-size:11pt;">I am pleased to announce our Keynote speakers for this year’s Women In Games conference:-</span></p>
<p class="MsoPlainText" style="margin-left:36pt;"><strong><span style="font-size:11pt;">Karen Brennan (Scratch, MIT)</span></strong></p>
<p class="MsoPlainText" style="margin-left:36pt;"><strong><span style="font-size:11pt;">Sara de Freitas (Serious Games)</span></strong></p>
<p class="MsoPlainText" style="margin-left:36pt;"><strong><span style="font-size:11pt;">Eileen Brown (Microsoft)</span></strong></p>
<p class="MsoPlainText" style="margin-left:36pt;"><strong><span style="font-size:11pt;">Karen Clark (Bioware)</span></strong></p>
<p class="MsoPlainText" style="margin-left:36pt;"><strong><span style="font-size:11pt;">Paulina Bozek (Sony)</span></strong></p>
<p class="MsoPlainText"><span style="font-size:11pt;">I invite you to check out <a rel="nofollow" href="http://www.womeningames.com/" target="_blank">www.womeningames.com</a> for more details on these excellent speakers.</span></p>
<p class="MsoPlainText"><strong><span style="font-size:14pt;">Conference Dinner at Warwick Castle</span></strong></p>
<p class="MsoPlainText"><span style="font-size:11pt;">We have a fabulous conference dinner, a mediaeval feast arranged at Warwick Castle, sponsored by <strong>Blitz Games Studios</strong> (<a rel="nofollow" href="http://www.blitzgames.com/" target="_blank">www.blitzgames.com</a>).  It is included in the conference price, and is sure to be an excellent night!</span></p>
<p class="MsoPlainText"><span style="font-size:11pt;"> </span><strong><span style="font-size:14pt;">Sign up Now</span></strong></p>
<p class="MsoPlainText"><span style="font-size:11pt;">Registration for the conference is open, sign up now to ensure your place.  Conference-standard accommodation is available on campus - no need to drive during the conference, parking is free, and evening meals and entertainment all included!</span></p>
<p class="MsoPlainText"><strong><span style="font-size:14pt;">Advertise</span></strong></p>
<p class="MsoPlainText"><span style="font-size:11pt;">Got something to advertise?  Get in touch to find out what sponsorship options we have on offer.  The conference relies on the generosity of our sponsors.</span></p>
<p class="MsoPlainText"><span style="font-size:11pt;">For further details see <a rel="nofollow" href="http://www.womeningames.com/" target="_blank">www.womeningames.com</a> or contact <a rel="nofollow" href="http://uk.f545.mail.yahoo.com/ym/Compose?To=nicola@womeningames.com" target="_blank">nicola@womeningames.com</a></span></p>
</blockquote>
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		</item>
		<item>
		<title>Deadline for submission to WiG 2008 is 31 May</title>
		<link>http://womeningames.wordpress.com/2008/05/28/deadline-for-submission-to-wig-2008-is-31-may/</link>
		<comments>http://womeningames.wordpress.com/2008/05/28/deadline-for-submission-to-wig-2008-is-31-may/#comments</comments>
		<pubDate>Wed, 28 May 2008 08:57:45 +0000</pubDate>
		<dc:creator>womeningames</dc:creator>
		
		<category><![CDATA[Call for Papers]]></category>

		<category><![CDATA[Conference]]></category>

		<category><![CDATA[WIG 2008]]></category>

		<category><![CDATA[Women in Games]]></category>

		<category><![CDATA[WiG]]></category>

		<category><![CDATA[WIG2008]]></category>

		<guid isPermaLink="false">http://womeningames.wordpress.com/?p=77</guid>
		<description><![CDATA[Just what it says on the tin&#8230;
There are only a few more days before the deadline to submit your paper/poster/panel ideas or your speaker availability is up, and we&#8217;d like to add you to the growing list of top-flight content!
We&#8217;re looking for papers and speakers on the following areas:
*Dressing up programming - is this the [...]]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>Just what it says on the tin&#8230;</p>
<p>There are only a few more days before the deadline to submit your paper/poster/panel ideas or your speaker availability is up, and we&#8217;d like to add you to the growing list of top-flight content!</p>
<p>We&#8217;re looking for papers and speakers on the following areas:</p>
<blockquote><p>*Dressing up programming - is this the way to go?<br />
*Perception of Games Industry - what is it like to work in games?<br />
*Technology in schools - why do girls get turned off?<br />
*Development and Play - do women do it differently?<br />
*Education for Games, Games for Education<br />
*Seriously applying games for fun and profit</p></blockquote>
<p>More information can be found on the <a href="http://www.womeningames.com/">Women in Games website</a>. Look forward to seeing you there!</p>
<img alt="" border="0" src="http://feeds.wordpress.com/1.0/categories/womeningames.wordpress.com/77/" /> <img alt="" border="0" src="http://feeds.wordpress.com/1.0/tags/womeningames.wordpress.com/77/" /> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/womeningames.wordpress.com/77/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/womeningames.wordpress.com/77/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/womeningames.wordpress.com/77/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/womeningames.wordpress.com/77/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/womeningames.wordpress.com/77/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/womeningames.wordpress.com/77/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/womeningames.wordpress.com/77/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/womeningames.wordpress.com/77/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/womeningames.wordpress.com/77/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/womeningames.wordpress.com/77/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=womeningames.wordpress.com&blog=720368&post=77&subd=womeningames&ref=&feed=1" /></div>]]></content:encoded>
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		<item>
		<title>Exclusive places for WiG for The Guardian&#8217;s GameCamp</title>
		<link>http://womeningames.wordpress.com/2008/04/18/exclusive-places-for-wig-for-the-guardians-gamecamp/</link>
		<comments>http://womeningames.wordpress.com/2008/04/18/exclusive-places-for-wig-for-the-guardians-gamecamp/#comments</comments>
		<pubDate>Fri, 18 Apr 2008 08:55:33 +0000</pubDate>
		<dc:creator>akrotoski</dc:creator>
		
		<category><![CDATA[Aleks]]></category>

		<category><![CDATA[At Play]]></category>

		<category><![CDATA[Events]]></category>

		<category><![CDATA[gamecamp event london]]></category>

		<guid isPermaLink="false">http://womeningames.wordpress.com/?p=76</guid>
		<description><![CDATA[Come one come all to GameCamp! Exclusive tickets for WiG and friends...]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>Bobbie Johnson and I, plus ARG developer Six to Start&#8217;s Adrian and Dan Hon, plus Bibrick&#8217;s Rachel Clarke plus TheDaveGreen would like to open an invitation to WiG and its friends to come and join us at <a href="http://www.guardian.co.uk/technology/gamecamp">GameCamp</a> - the first games-specific <a href="http://www.barcamp.org">unconference</a> in the UK.</p>
<p>We&#8217;re opening up 10 places to WiG (secret password: WIG) for the event, which takes place on 3 May in trendy East London, and they <strong>must</strong> be claimed by Monday 21 April, so <a href="http://gamecamp.eventwax.com/gamecamp-2008/">register</a> your interest asap!</p>
<p>What the heck am I on about? Keep reading for more more more&#8230;</p>
<p><span class="caps">THE BASICS</span><br />
==========</p>
<p>What: One-day event about games and play<br />
When: Saturday May 3, 11am – 5.30pm<br />
Where: 15 Hanbury Street, London, <span class="caps">E1 6QR</span><br />
How: Bring your imagination and something you’d like to talk about<br />
Why: Why not?</p>
<p><span class="caps">WHAT IS GAMECAMP</span>?<br />
==================</p>
<p>GameCamp is a free, public one-day event for people interested in gaming and play. The objective is simple: to talk informally with like-minded people and get excited about stuff involving games of all kinds.</p>
<p><span class="caps">WHAT GAMECAMP ISN</span>’T<br />
===================</p>
<p>GameCamp is <span class="caps">NOT</span> a business networking event, and it’s <span class="caps">NOT</span> a chance to pitch ideas – although you might meet people you’d like to work with.</p>
<p><span class="caps">WHERE IS GAMECAMP</span>?<br />
==================</p>
<p>GameCamp will be held between 11am and 5.30pm on Saturday May 3rd at 3Rooms in the Spitalfields area of London. It’s about 10 minutes away from Liverpool Street, Whitechapel or Aldgate East Tube stations.</p>
<p><span class="caps">HOW GAMECAMP WORKS</span><br />
======================</p>
<p>GameCamp is a communal “<a href="http://en.wikipedia.org/wiki/Unconference">unconference</a>” run along the principles of BarCamp.</p>
<p>That means <span class="caps">EVERYBODY</span> is encouraged to join in and be ready to give a talk, take part in a discussion or run a session.</p>
<p>We let you decide what the order of the day is: in the morning, once everyone has registered, you’ll get a chance to add your session to The Grid – the editable conference schedule that’s posted on a wall at the venue. This cacophony of blu-tac and sheets of A4 paper will list all the rooms and times that are available for the day, letting everyone see at a glance which sessions are coming up, and decide on the ones they’re most interested in attending.</p>
<p>The sessions are arranged as half-hour blocks split across several rooms, with 15 minute breaks between each period. We’ll take a 45 minute break for lunch at about 1.30pm and will convene at the end of the day to wrap things up.</p>
<p>Running a session doesn’t mean you need to prepare a speech – remember, the day is meant to be informal and fun – but you should have a good idea of the subjects you are interested in. This is a chance to try things out, to try new ideas, <span class="caps">NOT</span> just to run through the same presentation you’ve used before.</p>
<p>You might want to talk about something you’ve been working on, but we don’t necessarily need to know how great your latest game is. In fact, some of the best presentations at BarCamps have avoided pitches altogether. Like ‘How To Make A World-Class Martini (with tasting session)’. You might want to organise your session around the best Guitar Hero techniques, your top Open Source Game picks, or your latest theory on game design. We like people who are prepared to get stuck in, try new things and bring some fun to proceedings.</p>
<p><span class="caps">IS THERE MORE</span>?<br />
==============</p>
<p>Full details are available on The <a href="http://www.guardian.co.uk/technology/gamecamp">Guardian website</a>!</p>
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			<media:title type="html">akrotoski</media:title>
		</media:content>
	</item>
		<item>
		<title>WiG 2008: Call for Speakers and Papers!</title>
		<link>http://womeningames.wordpress.com/2008/03/27/wig-2008-call-for-speakers-and-papers/</link>
		<comments>http://womeningames.wordpress.com/2008/03/27/wig-2008-call-for-speakers-and-papers/#comments</comments>
		<pubDate>Thu, 27 Mar 2008 13:50:20 +0000</pubDate>
		<dc:creator>womeningames</dc:creator>
		
		<category><![CDATA[Call for Papers]]></category>

		<category><![CDATA[Conference]]></category>

		<category><![CDATA[WIG 2008]]></category>

		<category><![CDATA[WIG2008]]></category>

		<category><![CDATA[women in game]]></category>

		<category><![CDATA[women in games conference]]></category>

		<category><![CDATA[women in games conference 2008]]></category>

		<guid isPermaLink="false">http://womeningames.wordpress.com/?p=74</guid>
		<description><![CDATA[The Women in Games Conference 2008, which Microsoft is helping to organise, is now issuing a call for speakers and submission of papers!The conference will be held at Warwick University on the 10th – 12th September 2008. If you would like to know more, please visit the Women in Games website.
The goal of the conference [...]]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>The Women in Games Conference 2008, which <a href="http://www.microsoft.com/games/">Microsoft</a> is helping to organise, is now issuing a call for speakers and submission of papers!The conference will be held at Warwick University on the 10th – 12th September 2008. If you would like to know more, please visit the <a href="http://www.womeningames.com/">Women in Games website</a>.</p>
<p>The goal of the conference is to promote careers for women within the games industry. If games are to become a true sibling medium to music and cinema, the industry needs greater balance in its audience and its workforce. How can more women be encouraged to get into games? How can female perspectives provide fresh gameplay experiences? The Women In Games Conference 2008 aims to answer these questions.</p>
<p>Keep reading for the Call for Papers:</p>
<p><span id="more-74"></span>Please keep in mind the <a href="http://womeningames.wordpress.com/2008/03/27/women-in-games-2008-themes/">themes</a> when submitting papers.</p>
<p><b>Key Dates: </b><br />
31/05/08            Submission deadline<br />
15/07/08            Notification of acceptance to all contributors</p>
<p><b>Types of submission:</b><br />
Submissions can be made within the following categories: full paper, short paper, poster, panel or student forum. All submissions will be anonymously peer-reviewed by the Women in Games steering committee.<br />
The conference materials are intended to be published in two different ways this year.  Firstly, we are hoping to secure a contract to publish a selection of papers that closely address our theme in an appropriate academic journal. Details should be available before the anticipated submission deadline so check the website regularly for updates.  Secondly, we are gathering selected papers from this conference along with selected papers from the three preceding Women in Games events in order to publish these in a Women In Games digest again we are still working out the fine detail of where and when this will be published.  There will be no automatic publication of conference papers but we are requesting that you follow a specific set of deadlines in relation to your research/contributions if you would like to be considered for either of these volumes.<br />
<b> Full papers</b><br />
Full papers are reports of research that should be ongoing and complete or near to completion at the time of the conference.  Submissions under this route will be entered in to a peer review process for both of the publications. Papers may address any of the areas identified in the conference topics.  Previously published work is not eligible.  You should expect to have around 20 minutes to present your work and 10 minutes for questions and discussion.<br />
Electronically submit a cover sheet, which includes the paper title, the name, address, phone and fax numbers, and email address of each author and a 30 word summary that will be suitable for inclusion in the programme and on the website to introduce the paper. Submit an abstract, not to exceed 1200 words, which must include - at the top of the first page - the paper title and a statement as to whether the research is completed or the anticipated date of completion. Any paper proposal extending beyond the 1200 words will be excluded from consideration.<br />
<b><br />
Short papers</b><br />
Submissions are solicited of short papers that address any of the conference topics. Authors are encouraged to submit late-breaking research results and work in progress that show the latest innovative ideas. Short paper submissions should report original work and must not have been published previously nor be a condensed version of previously published papers.  Short papers will be considered for inclusion in the Women In Games digest.  You should expect to have around 10 minutes for the presentation of your work followed by around 5 – 10 minutes for question and discussion.<br />
Electronically submit a cover sheet, which includes the paper title, the name, address, phone and fax numbers, and email address of each author and a 30 word summary that will be suitable for inclusion in the programme and on the website to introduce the paper. Submit an abstract, not exceeding 600 words, which must include - at the top of the first page - the paper title and a statement as to whether the research is completed or a work-in-progress. Any paper proposal extending beyond the 600 words will be excluded from consideration.</p>
<p><b> Posters</b><br />
Poster submissions addressing any of the areas identified in the conference topics are invited. Authors are encouraged to demonstrate work in progress and late-breaking research results that show the latest innovative ideas. Electronically submit a cover sheet, which includes the poster title, the name, address, phone and fax numbers, and email address of each author and a 30 word summary that will be suitable for inclusion in the programme and on the website to introduce the poster.</p>
<p>Submit a two-page summary, which will be used as the basis for review. Posters will not be included in the proceedings.</p>
<p><b>Panel, Workshop, Masterclass</b><br />
Suggestions from industry and academia are welcomed. Electronically submit a cover sheet, which includes the theme for the panel discussion, the name, address, phone and fax numbers, and email address of the chair for the panel and a 500 word statement explaining the panel with 250 word individual abstracts for each panellist. Successful candidates will be responsible for enlisting panel members and chairing the panel. Panel should normally involve 3 – 4 participants and you will have around 90 – 120 minutes for all presentations and discussion.<br />
<b>Student Forum</b><br />
Under-graduate and Graduate students are encouraged to present at the student forum to be held during the conference. Electronically submit a cover sheet, which includes the presentation title, the name, address, phone and fax numbers, and email address of each author and a 30 word summary that will be suitable for inclusion in the programme and on the website to introduce the presentation. Submit an abstract no longer than 1000 words summarising the research activity, which will be used as the basis for review. Successful candidates will present their work at the conference.<br />
<b>Conference Language</b><br />
WiG 2008 is an international conference and contributions are welcomed from all parts of the world. However, the official written and spoken language of the conference is English. Please remember that the delegation will include international representatives from industry and academia and appropriate (&#8221;jargon-free&#8221;) language should be used at all times.</p>
<p><b>Important dates:</b><br />
31/05/08            Submission Deadline in all categories<br />
15/07/08            Notification of Acceptance sent to all participants<br />
22/08/08            Speakers/Contributors Registration Deadline<br />
05/09/08            Deadline for Open Registration<br />
10-12/09/08      Women in Games 2008</p>
<p>All participants will be provided with further details and guidelines on the publication procedures at the event. It is our hope that we will be able to provide a free copy of the digest/proceedings to all attendants but there is a possibility that there may be a small charge for this publication – again we will notify participants at the event.</p>
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		</item>
		<item>
		<title>Women in Games 2008 Themes</title>
		<link>http://womeningames.wordpress.com/2008/03/27/women-in-games-2008-themes/</link>
		<comments>http://womeningames.wordpress.com/2008/03/27/women-in-games-2008-themes/#comments</comments>
		<pubDate>Thu, 27 Mar 2008 13:48:47 +0000</pubDate>
		<dc:creator>womeningames</dc:creator>
		
		<category><![CDATA[Conference]]></category>

		<category><![CDATA[WIG 2008]]></category>

		<category><![CDATA[WIG2008]]></category>

		<category><![CDATA[women in game]]></category>

		<category><![CDATA[women in games conference]]></category>

		<category><![CDATA[women in games conference 2008]]></category>

		<guid isPermaLink="false">http://womeningames.wordpress.com/2008/03/27/women-in-games-2008-themes/</guid>
		<description><![CDATA[Here they are, hot off the presses, the Women in Games 2008 conference themes!
/* &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;- */
/* 0001 Dressing up programming - is this the way to go? &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;- */
/* &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;- */
/*
Initiatives have been launched to encourage people (read girls) to do programming without realising that they are doing anything &#8216;hard&#8217;, and then they perhaps appreciate [...]]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>Here they are, hot off the presses, the Women in Games 2008 conference themes!<br />
/* &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;- */<br />
/* 0001 Dressing up programming - is this the way to go? &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;- */<br />
/* &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;- */<br />
/*<br />
Initiatives have been launched to encourage people (read girls) to do programming without realising that they are doing anything &#8216;hard&#8217;, and then they perhaps appreciate that it wasn&#8217;t as hard as they thought.<br />
What initiatives are out there? Do these work? Do they have credence? Do they hide the realities of what programming is?<br />
*/<br />
/* &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;- */<br />
/* 0010 Perception of Games Industry - what is it like to work in games? &#8212;&#8212;&#8212;&#8212;&#8212;&#8212; */<br />
/* &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;- */<br />
/*<br />
Working in the games industry is more mature than many people might imagine, and does involve a lot of hard work. It requires people to work together as a team and communicate effectively.<br />
How does this compare with the outside world&#8217;s perception? How does it compare to other creative industries of film or music? How can we change that perception if it is wrong?<br />
*/<br />
/* &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;- */<br />
/* 0011 Technology in schools - why do girls get turned off? &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212; */<br />
/* &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;- */<br />
/*<br />
Encouraging girls to study technology is fundamental to increasing the number of women in the games industry. What is happening in schools to result in very few girls coming out of school with Computer Science, fewer still studying at degree level, before finally only a trickle of women are attracted to working in the games industry? How does this compare with other countries?<br />
*/<br />
/* &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;- */<br />
/* 0100 Development and Play - do women do it differently? &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211; */<br />
/* &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;- */<br />
/*<br />
What are the different perspectives that women bring to both playing and the design and development of games? How much is it just more of the same; what are the differences in how they play, what they produce and how they go about it?<br />
*/<br />
/* &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;- */<br />
/* 0101 Education for Games, Games for Education &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212; */<br />
/* &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;- */<br />
/*<br />
What skills are needed to work in the games industry? Are they provided by higher education, and are they options taken up by women?<br />
How are games used in education? What is the current state of play? Is this approach (and the types of games used) equally attractive and educationally beneficial to men and women?<br />
*/<br />
/* &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;- */<br />
/* 0110 Seriously applying games for fun and profit &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212; */<br />
/* &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;- */<br />
/*<br />
How is the growth of the serious games sector impacting industry and research? What does the future hold for game powered applications and will they still be fun? How are women expressing themselves in this space? In what ways are games pervading our culture and what implications does this have for the future?<br />
*/</p>
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		</item>
		<item>
		<title>Byron Report is released</title>
		<link>http://womeningames.wordpress.com/2008/03/27/byron-report-is-released/</link>
		<comments>http://womeningames.wordpress.com/2008/03/27/byron-report-is-released/#comments</comments>
		<pubDate>Thu, 27 Mar 2008 10:59:51 +0000</pubDate>
		<dc:creator>akrotoski</dc:creator>
		
		<category><![CDATA[Aleks]]></category>

		<category><![CDATA[Women in Games]]></category>

		<category><![CDATA[Byron Review]]></category>

		<category><![CDATA[games]]></category>

		<category><![CDATA[government]]></category>

		<category><![CDATA[UK]]></category>

		<guid isPermaLink="false">http://womeningames.wordpress.com/?p=73</guid>
		<description><![CDATA[The government&#8217;s independent review of the effects of videogames and the internet on kids and young people was released today.
Authored by child psychologist &#8216;and mother of two&#8217; Dr. Tanya Byron, the Byron Review aims to support the government in their approach to game and online content understanding and regulation. From the Executive Summary:
Hardly a day [...]]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>The government&#8217;s independent review of the effects of videogames and the internet on kids and young people was released today.</p>
<p>Authored by child psychologist &#8216;and mother of two&#8217; Dr. Tanya Byron, the <a href="http://www.dfes.gov.uk/byronreview/">Byron Review</a> aims to support the government in their approach to game and online content understanding and regulation. From the <a href="http://www.dfes.gov.uk/byronreview/pdfs/Executive%20summary.pdf">Executive Summary</a>:</p>
<blockquote><p>Hardly a day goes by without a news report about children being brutalised and abused in the real world or its virtual counterpart. Some make links between what happens online or in a game, and what happens on the streets or at home.These headlines have contributed to the climate of anxiety that surrounds new technology and created a<br />
fiercely polarised debate in which panic and fear often drown out evidence. The resultant clamour distracts<br />
from the real issue and leads to children being cast as victims rather than participants in these new,<br />
interactive technologies.</p></blockquote>
<p>The games industry has been waiting with bated breath for this since it was announced by the Prime Minister late last year, and over the six months since, there has been a mountain of speculation about the outcomes - and about the author herself. Her press diary is booked up completely, but there will be an interview on next week&#8217;s <a href="http://www.guardian.co.uk/audio">Tech Weekly</a> podcast. I&#8217;m also attending a press Q&amp;A next week where industry will have the opportunity to speak with Dr. Byron.</p>
<p>If there&#8217;s anything you&#8217;d like me to ask, please do add it to the comments below.</p>
<p>If you would like to read the report, you can download it from <a href="http://image.guardian.co.uk/sys-files/Media/documents/2008/03/27/ByronReview.pdf">The Guardian</a>, or from the <a href="http://www.dfes.gov.uk/byronreview/pdfs/">DFES</a>.</p>
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		<media:content url="http://a.wordpress.com/avatar/akrotoski-128.jpg" medium="image">
			<media:title type="html">akrotoski</media:title>
		</media:content>
	</item>
		<item>
		<title>Another London Women in Games Event</title>
		<link>http://womeningames.wordpress.com/2008/03/12/another-london-women-in-games-event/</link>
		<comments>http://womeningames.wordpress.com/2008/03/12/another-london-women-in-games-event/#comments</comments>
		<pubDate>Wed, 12 Mar 2008 20:19:25 +0000</pubDate>
		<dc:creator>shenerd</dc:creator>
		
		<category><![CDATA[At Work]]></category>

		<category><![CDATA[Emma]]></category>

		<category><![CDATA[Events]]></category>

		<guid isPermaLink="false">http://womeningames.wordpress.com/?p=72</guid>
		<description><![CDATA[Games  for Girls
When? 26th March, 6-9pm
Where? Wellcome Collection, 183 Euston Road, NW1 2BE
How much? FREE – but booking essential, via the website www.createkx.org.uk
Japanese women have overtaken their male counterparts to become the biggest users of Nintendo’s Wii and DS machines in a seismic shift that the company said would “transform the video games industry”. [...]]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>Games  for Girls</p>
<p>When? 26th March, 6-9pm<br />
Where? Wellcome Collection, 183 Euston Road, NW1 2BE<br />
How much? FREE – but booking essential, via the website <a href="http://www.createkx.org.uk/">www.createkx.org.uk</a><br />
Japanese women have overtaken their male counterparts to become the biggest users of Nintendo’s Wii and DS machines in a seismic shift that the company said would “transform the video games industry”. Leo Lewis, The Guardian</p>
<p>Girl? Geek? Gamer? None of the above? If you’re already in the industry or considering a move to the sector then join us.</p>
<p>As Japanese women overtake men as the main users of Wii and DS, what is the future for women and the games industry? We’ll be holding a lively discussion on the changing role of women in games, from some very different perspectives. You’ll also have a chance to stick your own oar in.</p>
<p>Hot topics will include:</p>
<ul>
<li>The Future of Gaming: How is software/content changing? Are women playing a fundamental role in its development? And will current changes make the sector a more popular choice for the next generation?</li>
<li>A Different Perspective: What are the qualities which women can offer in design, development, management, leadership and steering?</li>
<li>The Road to Success: in a growing industry with such diverse skills requirements, what are the necessary skills, opportunities and rewards?</li>
<li>The Female Factor: Matthew Jeffery, Head of European Recruitment at EA Games advised responding to growing skills shortages by attracting talent from other new industries - particularly women. Should there be more incentives for women to work in games? Is it really beneficial to target women separately? Should we stop focussing on gender, or is it the best way to ensure continued innovation in the industry?</li>
</ul>
<p>And the most important part follows: Wine, nibbles and chat.</p>
<p>Speakers:</p>
<p>Toby Barnes<br />
Executive Producer, Pixel-lab</p>
<p>Emmeline Dobson<br />
Game Designer, Nik Nak Games</p>
<p>Divinia Knowles<br />
Head Of Operations, Financial Controller, Mind Candy</p>
<p>Sandi Kurkdjian<br />
Partner, Harbottle &amp; Lewis, lawyers specialising in media and entertainment law.<br />
Steering Committee, Women In Games</p>
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		<media:content url="http://a.wordpress.com/avatar/shenerd-128.jpg" medium="image">
			<media:title type="html">shenerd</media:title>
		</media:content>
	</item>
		<item>
		<title>Academic outcome from WiG2007</title>
		<link>http://womeningames.wordpress.com/2008/03/06/academic-outcome-from-wig2007/</link>
		<comments>http://womeningames.wordpress.com/2008/03/06/academic-outcome-from-wig2007/#comments</comments>
		<pubDate>Thu, 06 Mar 2008 12:11:32 +0000</pubDate>
		<dc:creator>shenerd</dc:creator>
		
		<category><![CDATA[At Work]]></category>

		<category><![CDATA[Emma]]></category>

		<category><![CDATA[WiG 2007]]></category>

		<category><![CDATA[academic]]></category>

		<category><![CDATA[publication]]></category>

		<category><![CDATA[WiG2007]]></category>

		<guid isPermaLink="false">http://womeningames.wordpress.com/?p=71</guid>
		<description><![CDATA[We are proud to announce publication of a selection of papers arising from WiG2007 in a special Gender and Games section in issue 2 of the online games studies journal Eludamos (http://www.eludamos.org).
Many thanks to all our contributors and an especial thank you to my co-editors, Gareth Schott and Barry Atkins.
We continue with our ongoing publication [...]]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>We are proud to announce publication of a selection of papers arising from WiG2007 in a special Gender and Games section in issue 2 of the online games studies journal Eludamos (<a href="http://www.eludamos.org" title="Online Game Studies Journal" target="_blank">http://www.eludamos.org</a>).</p>
<p>Many thanks to all our contributors and an especial thank you to my co-editors, Gareth Schott and Barry Atkins.</p>
<p>We continue with our ongoing publication plans for the Women in Games conference in a number of avenues to ensure that the work offered at the events reach the widest  possible audience.</p>
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			<media:title type="html">shenerd</media:title>
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		<item>
		<title>Birds Eye View Women&#8217;s Film Festival 2008</title>
		<link>http://womeningames.wordpress.com/2008/02/26/birds-eye-view-womens-film-festival-2008/</link>
		<comments>http://womeningames.wordpress.com/2008/02/26/birds-eye-view-womens-film-festival-2008/#comments</comments>
		<pubDate>Tue, 26 Feb 2008 15:51:55 +0000</pubDate>
		<dc:creator>womeningames</dc:creator>
		
		<category><![CDATA[Emma]]></category>

		<category><![CDATA[Events]]></category>

		<category><![CDATA[festival]]></category>

		<category><![CDATA[film]]></category>

		<category><![CDATA[women]]></category>

		<guid isPermaLink="false">http://womeningames.wordpress.com/?p=70</guid>
		<description><![CDATA[BIRDS EYE VIEW ANNOUNCE THEIR LONDON FESTIVAL,
MARCH 6TH – 14TH 2008, AT THE ICA AND BFI SOUTHBANK,
PLUS AN EXCITING MIX OF EVENTS AROUND THE COUNTRY DURING 2008
 www.birds-eye-view.co.uk
What, Where and When?
From March 6th-14th 2008, Birds Eye View will be showcasing a programme of innovative and inspirational shorts, features and documentaries from women all over the [...]]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>BIRDS EYE VIEW ANNOUNCE THEIR LONDON FESTIVAL,<br />
MARCH 6TH – 14TH 2008, AT THE ICA AND BFI SOUTHBANK,<br />
PLUS AN EXCITING MIX OF EVENTS AROUND THE COUNTRY DURING 2008<br />
<a href="http://www.birds-eye-view.co.uk" title="Birds Eye View Women's Film Festival" target="_blank"> www.birds-eye-view.co.uk</a></p>
<p>What, Where and When?</p>
<p>From March 6th-14th 2008, Birds Eye View will be showcasing a programme of innovative and inspirational shorts, features and documentaries from women all over the world, screening at leading London film venues (mainly the Institute of Contemporary Arts and the BFI Southbank). Special features of the 2008 festival programme include:</p>
<p>Clowning Glories: Women in Film Comedy before 1930, BFI Southbank<br />
Keen to address the question of the under-representation of women in comedy, and the implications this has for the entertainment world, Birds Eye View will programme a retrospective celebrating early women pioneers in silent comedy: the directors, the writers and the performers who – much more so than today - brought personality and creative direction to the films. Filmmakers and stars in the programme so far include; Dorothy Arzner, Clara Bow, Mary Pickford, Marion Davies, Agnes Christine Johnston and Ossi Oswalda. There will be discussion and debate on these issues, and some of the UK’s leading contemporary female comics will introduce screenings, including Jo Brand. Female musicians will play live soundtracks to the films – including Mercury nominated Zoe Rahman (and female vocal group Juice), Nikki Yeoh, Alcyona, Jean Hasse, Jane Gardner and ‘twice Grammy nominated’ Imogen Heap. In partnership with the BFI the festival has confirmed In Conversation with Victoria Wood, an evening event taking place on March 11th.</p>
<p>Screwball Women: The golden age of Hollywood comediennes, BFI Southbank<br />
To tie in with Birds Eye View festival, the BFI Southbank will run a programme of brilliant classic comedies throughout the month of March. Films include; She Done Him Wrong (Mae West), It Happened One Night, My Man Godfrey, Stage Door (Katherine Hepburn and Ginger Rogers), Bringing up baby (Katherine Hepburn), The Women (Joan Crawford and Rosalind Russell), His Girl Friday (Rosalind Russell), The Philadelphia Story (Katherine Hepburn), The Lady Eve, Love Crazy, To Be Or Not To Be, Born Yesterday (Judy Holliday), and Gentlemen Prefer Blondes (Marilyn Monroe).</p>
<p>Innovation<br />
This part of the Festival will focus on new and innovative uses of moving image, from interactive mobile phone art to video games, music videos and VJing. These include:<br />
- Women in Video Games: a panel discussion with leading women from the very male dominated games industry (Emma Westecott, Organiser - Women in Games 2007 conference, Katie Ellwood - games designer and filmmaker, Gabrielle Kent, Games Designer, Animex Festival Game Director), a masterclass on screenwriting for games by Katie Ellwood and a showcase of the work of women video games designers on consoles in the ICA bar.<br />
- Women in Music Videos (showcasing the latest works by Alma Ha’rel, Kinga Burza, Kim Gehrig, Sophie Muller, Shelly Lore, Kim Albright and many more)</p>
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		<title>What&#8217;s it like to be a woman in the games industry?</title>
		<link>http://womeningames.wordpress.com/2008/02/15/whats-it-like-to-be-a-woman-in-the-games-industry/</link>
		<comments>http://womeningames.wordpress.com/2008/02/15/whats-it-like-to-be-a-woman-in-the-games-industry/#comments</comments>
		<pubDate>Fri, 15 Feb 2008 14:24:38 +0000</pubDate>
		<dc:creator>womeningames</dc:creator>
		
		<category><![CDATA[At Work]]></category>

		<category><![CDATA[WIG 2008]]></category>

		<category><![CDATA[Women in Games]]></category>

		<category><![CDATA[video]]></category>

		<category><![CDATA[WIG2008]]></category>

		<category><![CDATA[women in game]]></category>

		<guid isPermaLink="false">http://womeningames.wordpress.com/?p=69</guid>
		<description><![CDATA[Two of our intrepid WiG 2008 hosts were recently featured in an iCast at the University of Warwick, discussing this very question. Three cheers for Nicola and Sara!
Sez Nicola:
I just wanted to let you know that Sara and I took part in a ‘ Warwick iCast’, a video which is part of “a project to [...]]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>Two of our intrepid WiG 2008 hosts were recently featured in an iCast at the University of Warwick, discussing this very question. Three cheers for Nicola and Sara!<br />
Sez Nicola:</p>
<blockquote><p>I just wanted to let you know that Sara and I took part in a ‘ <a href="http://www2.warwick.ac.uk/newsandevents/icast/about/">Warwick iCast</a>’, a video which is part of “a project to develop an internet video service for the University of Warwick focussed on the promotion of research, science and business activity”.  The iCast was about women in the gaming industry and was filmed at Rare at the end of November, and featured myself, Sara, George Kelion (PR guy at Rare), Nathan (a CS lecturer at Warwick ) and Becca (a CS student at Warwick ).  We were basically discussing various issues / experiences.</p></blockquote>
<p>Well it&#8217;s gone <a href="http://www2.warwick.ac.uk/newsandevents/icast/archive/s2week11/">live</a>! Check it out and tell us what you think.</p>
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