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	<title>Comments on: Women in Games 2008: latest themes and details</title>
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	<link>http://womeningames.wordpress.com/2007/10/23/women-in-games-2008-latest-themes-and-details/</link>
	<description>Official blog of the Women in Games Conference</description>
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		<title>By: womeningames</title>
		<link>http://womeningames.wordpress.com/2007/10/23/women-in-games-2008-latest-themes-and-details/#comment-2037</link>
		<dc:creator>womeningames</dc:creator>
		<pubDate>Thu, 13 Dec 2007 14:57:25 +0000</pubDate>
		<guid isPermaLink="false">http://womeningames.wordpress.com/2007/10/23/women-in-games-2008-latest-themes-and-details/#comment-2037</guid>
		<description>Hi Bente Lilja

Good to hear from you, it sounds as if some of your ideas might be of interest to the organisers of WIG 2008 (do have a look at the themes). Perhaps you could consider making a paper submission to next year&#039;s event?

We had a few people from EA Europe at the event in 2007 so this might be an interesting forum for you to disperse your thoughts.

Good luck with contacting the right people.

All my best
Emma</description>
		<content:encoded><![CDATA[<p>Hi Bente Lilja</p>
<p>Good to hear from you, it sounds as if some of your ideas might be of interest to the organisers of WIG 2008 (do have a look at the themes). Perhaps you could consider making a paper submission to next year&#8217;s event?</p>
<p>We had a few people from EA Europe at the event in 2007 so this might be an interesting forum for you to disperse your thoughts.</p>
<p>Good luck with contacting the right people.</p>
<p>All my best<br />
Emma</p>
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		<title>By: Bente Lilja Bye</title>
		<link>http://womeningames.wordpress.com/2007/10/23/women-in-games-2008-latest-themes-and-details/#comment-1866</link>
		<dc:creator>Bente Lilja Bye</dc:creator>
		<pubDate>Sat, 24 Nov 2007 20:20:49 +0000</pubDate>
		<guid isPermaLink="false">http://womeningames.wordpress.com/2007/10/23/women-in-games-2008-latest-themes-and-details/#comment-1866</guid>
		<description>Hi, Nice to see there is a community of women in the game industry. Personally I have had my addictions (SimCity, Kurushi, Snake, Rayman, Guitar Heroe,..) but recently I am given the task of inviting the game industry to participate in multidisciplinary project.

I have not succeeded in even get in touch with the good people producing the game I appreciate more than anything, SimCity.

Could perhaps this potential interface between a professional world and the universe of games be the way to reach more women?

Could anyone help me get in touch with the professional game makers? I have written an open invitation in form of an article connected to the release of SimCity Societies. Check it out here if you want to see one female perspective http://www.lilja.no</description>
		<content:encoded><![CDATA[<p>Hi, Nice to see there is a community of women in the game industry. Personally I have had my addictions (SimCity, Kurushi, Snake, Rayman, Guitar Heroe,..) but recently I am given the task of inviting the game industry to participate in multidisciplinary project.</p>
<p>I have not succeeded in even get in touch with the good people producing the game I appreciate more than anything, SimCity.</p>
<p>Could perhaps this potential interface between a professional world and the universe of games be the way to reach more women?</p>
<p>Could anyone help me get in touch with the professional game makers? I have written an open invitation in form of an article connected to the release of SimCity Societies. Check it out here if you want to see one female perspective <a href="http://www.lilja.no" rel="nofollow">http://www.lilja.no</a></p>
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	<item>
		<title>By: IAM Blog Engine &#187; Women in Games</title>
		<link>http://womeningames.wordpress.com/2007/10/23/women-in-games-2008-latest-themes-and-details/#comment-1759</link>
		<dc:creator>IAM Blog Engine &#187; Women in Games</dc:creator>
		<pubDate>Thu, 15 Nov 2007 01:50:48 +0000</pubDate>
		<guid isPermaLink="false">http://womeningames.wordpress.com/2007/10/23/women-in-games-2008-latest-themes-and-details/#comment-1759</guid>
		<description>[...] My response to- http://womeningames.wordpress.com/2007/10/23/women-in-games-2008-latest-themes-and-details/ [...]</description>
		<content:encoded><![CDATA[<p>[...] My response to- <a href="http://womeningames.wordpress.com/2007/10/23/women-in-games-2008-latest-themes-and-details/" rel="nofollow">http://womeningames.wordpress.com/2007/10/23/women-in-games-2008-latest-themes-and-details/</a> [...]</p>
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		<title>By: Gerry Myers</title>
		<link>http://womeningames.wordpress.com/2007/10/23/women-in-games-2008-latest-themes-and-details/#comment-1600</link>
		<dc:creator>Gerry Myers</dc:creator>
		<pubDate>Wed, 24 Oct 2007 14:43:07 +0000</pubDate>
		<guid isPermaLink="false">http://womeningames.wordpress.com/2007/10/23/women-in-games-2008-latest-themes-and-details/#comment-1600</guid>
		<description>I totally agree. Many industries have recognized the importance of having more women as employees and as customers. In reality, the two go hand-in-hand. It wasn&#039;t too long ago that the automotive and financial industries catered primarily to men. Today that has changed and the result has been profitable. Even companies perceived as macho such as Harley Davidson are realizing the importance of appealing to and attracting more women riders in order to grow their business. The gaming industry needs to make that transition as well.

One way industries have grown the number of women is by creating a Women&#039;s Advisory Board that will help them achieve their goals. My company&#039;s, Advisory Link, entire focus is on helping corporations recruit, retain and promote women within their organizations as well as to be more successful in developing and selling products to women.</description>
		<content:encoded><![CDATA[<p>I totally agree. Many industries have recognized the importance of having more women as employees and as customers. In reality, the two go hand-in-hand. It wasn&#8217;t too long ago that the automotive and financial industries catered primarily to men. Today that has changed and the result has been profitable. Even companies perceived as macho such as Harley Davidson are realizing the importance of appealing to and attracting more women riders in order to grow their business. The gaming industry needs to make that transition as well.</p>
<p>One way industries have grown the number of women is by creating a Women&#8217;s Advisory Board that will help them achieve their goals. My company&#8217;s, Advisory Link, entire focus is on helping corporations recruit, retain and promote women within their organizations as well as to be more successful in developing and selling products to women.</p>
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